I've been working in the animation industry since 1992 when I started work for Olive Jar, a Boston-based stop motion commercial studio, where I did everything from fabricate armatures and sculpt puppets to animation and building sets. Following that, I taught cartoon design at the Currier Art Center in Manchester, NH. In 1997 I joined Nickelodeon in Los Angeles, where I did character design, backgrounds, and props for shows including Hey Arnold!, Angry Beavers, CatDog, and Spongebob Squarepants. Later I joined Animax Entertainment, where I worked on shorts for Warner Bros. shows such as Tom & Jerry and Scooby-Doo, and designed for new show development. Next I made the leap from 2D to 3D, joining video game developer Treyarch. There, I did concept art, storyboards, texture art, and wrote and directed cinematic animation for several projects including Spider-Man 3, Black Lotus, Spider-Man: Web of Shadows, and Call of Duty: World at War - Zombies DLC.


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